Super Meat Boy PC Countdown:

APR

17

edmund
No death run of the kids warp zone.



Congrats Loserbam, you are a loser no more.

EDIT:

The commenters have turned me on to this video.



Its an Iron Man run (no deaths) of the dark world of the Cotton Alley, but without using the back to map trick. SHIT JUST GOT REAL!
 

APR

17

edmund

Meaty News!!

Posted by Edmund on April 17th, 2011 in Super Meat Boy!

So, a few big updates this week.

1st, for those of you who have some how missed it, Super Meat Boy is one of 13 very awesome indie games in Steams Potato Bundle. It was recently officially announced that playing the games inside the potato bundle will actually help launch Portal 2 early! (you can see how the launch is going here)

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What this also means is chances are once portal 2 launches, the potato bundle will end.. so this is your last chance to get all these great games for 75% off! so do that already!

Im going out of my way to push this sale even more because there is a good chance that the Level Editor for steam will be launching next week and with the sale potentially going away before it launches this will be your last chance to get Super Meat Boy at this discount price for a long time to come... so dont bitch to us if you waited till the editor was out to buy the game and it was full price!

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2nd, Our FULL postmortem is finally up for viewing on Gamasutra.
A lot of you might have heard bits and pieces of this from a few sites that leaked info from it early, and the majority of you probably only read the sensational head lines "Super Meat Boy team attacks Microsoft!" or "Team Meat burns their bridge with MS!" or something along those lines.

Now i understand the press tends to blow things up to get the attention of readers, but the postmortem is about A LOT more then the problems we had with our xbla launch, its about ALL of the ups and down of development. We spent quite a few days on this article and released it knowing it might receive some backlash, but it was very important for us to be totally honest about our development in hopes other developers might learn something from our mistakes.

And those mistakes shouldn't be read as "Dont work with Microsoft!" but more along the lines of "Make sure you get everything promised in a contract". But honestly theres a lot more to this postmortem then the MS hubbub, if youre a developer, or just a fan of SMB give it a read. Either way you'll probably get to see most of it 1st hand once indie game: the movie comes out this sept.

Ok so aside from that here's some info on whats to come:

- The Beta level editor should be out shortly, this level editor is a Steam exclusive.
- Super Meat World has been updated with 2 new chapters and has another scheduled update once the editor is out.
- 3 new chapters are coming to the xbla version (Paradise lost, Jumper Returns and Remnants) early next week via the internets.
- We have been told that most Walmarts are sold out of the retail edition of Super Meat Boy, but its still available online at Amazon.com
 

APR

05

edmund
The physical retail edition of super meat boy (Ultra edition) is now on sale on Amazon.com! (also should be out in Walmart by the weekend).

Its $20, and you NEED IT!

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So why the hell do you want to pay 20 bucks for something you might already own?
well here are the details.

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The Ultra Edition includes:

-An awesome 40 page booklet that is half comic half sketchbook.
The Ultra edition booklet features content never before seen in the comics we sell off our etsy shop, as well as over 16 pages of development sketches, including the never before seen pictures of characters that never made their way into the game. I spent a great deal of time on this booklet and I'm very happy with how it turned out.

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-Mini Poster by Dave Rapoza
A smaller version of the poster you've probably seen quite a few times on this site, it's fucking awesome.

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-Finally play as Alien Hominid on the PC!
Till now Alien Hominid was exclusive to the xbla version, but now he will become unlocked along side Josef when you collect 30 bandages.

-Digital Soundtrack
10 of your favorite tracks by the amazing Danny B. featured in the game plus 5 bonus fan made music tracks and covers.

-Warp Zone art collection.
The full collection of all the warp zone title screens in the game made by indie artists such as Derek Yu (Spelunky), Terry Cavanagh (vvvvvv), David Hellman (Braid), Adam Saltsman (Canabalt) and many more. This collection also includes 6 extra never before seen "Lost" warp zone screens that never made it into the game!

-An awesome outer box!
I spent a lot of time on it... i know its just a fucking box, but its damn cool!

-High rez character art.

-16 of the most requested sound fx files.

-6 piano arrangements by Brent Kennedy.

-Game trailers and video extras.

-Development Photos

-Cubecrafts

-Wallpapers


It's surprisingly fulfilling to have something tangible you can hold in your hands, in an odd way it makes me feel like the game is finally legit. I'm super happy we got to make this for the fans, we did our best to try and make the retail edition a must buy for all Meat Boy fanatics!

Also:
-Level editor is releasing soon!
-Potato Boy will be gone in the next update.
-The C.h.a.d. plush is in its prototype stage and will be for sale soon.
-Super Meat Boy is still on sale for 50% off on Steam.
-Mac port will start once SMW and the editor are finished.
-There will also be a Linux Port
-3 new xbla chapters will be uploaded on the 15th
-2 new SMW chapters will be uploaded this weekend.

oh and before anyone asks, the ultra edition also features Super Meat World and will auto update to feature the level editor once it's available.

Enjoy!
 

APR

01

edmund

Super Meat World!

Posted by Edmund on April 1st, 2011 in Super Meat Boy!

Those of you who read the 1st letter of each sentence of the last post know this already, but i though it would be best to make it official...

Super Meat World is now live on steam!

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The Facts:

- Super Meat World is a bonus chapter that unlocks with 20 bandages. (its to the left of ch1)

- Super Meat World is a full level portal that allows you to play custom made chapters and single levels designed by users, other dev teams and team meat.

- Super Meat World launched at 10am today with 8 new chapters (over 140 levels, bringing the level total beyond 500!)

- Super Meat World is a work in progress. more features will be added as time passes.

- Super Meat World is 100% FREE.

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But that's not all!
To celebrate this update, Super Meat Boy is now on sale for 50% off!

But there's more!
Super Meat Boy is also one of 13 amazing games featured in easily the greatest indie bundle of all time..

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The Potato Sack Bundle! Every game in this pack has been reduced by 75%! that means you can get your hands on some of the greatest indie hits of 2010 (and many more) for a mere $38.. its honestly a stupid awesome deal...

In it you get:

Amnesia
Super Meat Boy
Bit.Trip Beat
The Ball
Killing Floor
Toki Tori
Rush
AHHHHH!
Audio Surf
1,2,3 kick it
Cogs
Defense Grid
The Wonderful end of the world

Seriously, go buy that pack.

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So what about the level editor?

The level editor is currently being rigged to steam, and will soon be release as a public beta.
The level editor update will also include a large update to Super Meat World, called "The Unknown", a chapter that randomly pulls high rated levels from the portal together to create and endless world of awesome!

When we said we were going to buy our own server spend 3 months on a fully supported and automated level portal and editor and then give away for free, people said we were FOOLS!

thats probably correct.

Enjoy Super Meat World, bare with us as we work out the kinks!

note:
-Ch6 bug and invisible cursor in SMW will be fixed asap
-voting on levels wont be in till the editor is released.
-level saving in the portal isn't active.
-music per chapter is coming soon.

here is a vid of SMW in action, potato boy FTW!


-Edmund
 
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