Super Meat Boy PC Countdown:




Big Steam Update!

Posted by Edmund on May 30th, 2011 in Super Meat Boy!

Those of you who have played SMB on steam today will notice there was a bit of an update.

Here is what was added:

-Enter the Unknown was added to Super Meat World.
The Unknown is a new feature in SMW that creates a full 20 level chapter using randomly chosen high rated levels from the SMW level portal. i highly recommended you check it out and be sure to rate levels so all the crap ones get filtered out.

-The Ability to sort by difficulty and fun in the level portal.
Clicking the difficulty or fun buttons in SMW when browsing single levels will arrange all the levels in the portal by over all score or over all difficulty (highest and lowest). if you feel like levels are more fun then others then make sure you play them and vote accordingly.

-A recommended chapter tab has been added to the level portal.
We wanted a way to make sure all the chapters that have been featured can be showcased, so the recommended tab (now default when you click levels) will display all featured chapters and other chapters we deem awesome.

aside from these added features we have also fixed the following bugs.
-Difficulty now displays correctly in SMW, if a level has no difficulty rating it means its never been beaten.
-Fun factor ratings have been fixed.
-Lag between levels has been fixed.
-Bug that would place lights on upload in the editor has been fixed.
-Minor editor fixes

If you want to make your own levels, check out this post for instructions on how to install the SMB level editor.

Video tutorials on how to use the editor can be found here as well.

The Mac port is currently in development.

The next xbla internets update is also being worked on.

We will be starting game #2 in a week, shits about to get real... again.

We thought we fixed the chapter submit bug, but it seems to still exist for some. If you are experiencing any crashes when you attempt to create a chapter in the level editor please email us using our contact form with your system specs and any other info about it. We cant seem to recreate this bug with any of our hardware and are having a very hard time nailing down whats causing it.




Editor Video Tutorials!

Posted by Edmund on May 6th, 2011 in Super Meat Boy!

Its Friday! and what better way to spend a Friday then to burn away the hours making levels for super meat boy? the answer to that is there is no better way to spend a Friday, that's why last night i recorded over an hour of in depth video tutorials on how to use this magical editor.

But first, lets break down how to launch the editor.

1. Launch Steam, and click Library.

2. Click All Games, then select Tools from the drop down menu.


3. Find Super Meat Boy Editor in your Tools list and launch it (1mb download) and you're ready to make your first shit level!


Now on to the tutorials.

Take note that when i recorded these i didn't realize my mic stand was touching my damn keyboard, so it also recorded me pounding away at the keys while i talk.. its a bit annoying but there was no way i was going to rerecord the full hour of video again.

These 6 videos go through basically everything you'll need to start making your own levels. the only thing missing is mini tutorals for each individual objects per chapter, but im sure you figure those out yourself, or just check out our forums for any unanswered questions you might have.

We will be doing a semi big update next week that will fix a few editor bugs and add a few small features to SMW (like the Unknown), so be on the look out for that.

In other news...

Check out this Russian SMB Unboxing!



Many of you noticed that an update went live today on Steam, here is what has been added.

-Full level editor (Beta)
-The Ability to rate user made levels in Super Meat World
-The Ability to upload single levels to the level portal in SMW
-The Ability to create full chapters for SMW

Obviously the biggest update is the long awaited level editor, and here is all the info on it.


The Level Editor can be used to create anything you see in game minus bosses and warp zones.

The Level Editor can be accessed by looking in Tools under your Steam Library.

The Level Editor does not have an in game tutorial, but there are many in our forums (which we link to in the editor via the "?" button).

The Level Editor saves locally, but you need to upload your level to the SMW portal for it to become active online. To do this click Upload, then complete the level to set the par and upload the level to the portal (to prove its possible you sadistic asshole!). REMEMBER TO SAVE YOUR LEVELS LOCALLY BEFORE UPLOADING!


The Level Editor supports FULL CHAPTER UPLOADS! to create a full chapter first you must make sure all of the level in your chapter are uploaded to the portal. Once you have done this click the "create" button to choose the ordering and number of levels in your chapter, you can also choose what music you want here as well. Once you are finished just click upload and your chapter will popup in SMW. Chapters must be over 5 levels long to upload.


The Level Editor supports a full playable character roster, without requiring you to have those characters unlocked in game. Click Meat Boys face icon to access the character chooser, once you choose who you want people to play as in your level/chapter hit F1 (to go into play mode) and the character will become active.

The Level Editor is in Beta, and probably will be for a very long time. This means there could be some minor issues we didn't find in testing, if you find any major ones please let us know in our forums so we can fix them in future updates. Remember to Save your levels locally (hitting save) very often incase of a crash, F9 is the shortcut key for save.

The Level Editor is FREE! it was a labor of Love/Hate but something we did because we knew the fans wanted it and were already creating so many awesome levels using our devmode. So think of this as a thank you to all the awesome fans who sent us cool shit, nice emails and created amazing levels with devmode, if you bitched us out because the free level editor was delayed, you should probably not update your game and burn in hell.


So that's that, as per usual we will be probably updating again with minor fixes and a few updates to SMW, the editor has been live for a few hours and there are already quite a few amazing chapters uploaded (over 135+ levels) so please check those out and maybe make some yourself :) we really do play the hell out of your levels.

Ok so back to work i guess, Tommy and i are currently in the middle of a big move but once we are back up Tommy will be working on the Mac port of SMB and then we will officially start on THE NEXT GAME!


Now for the usual FAQ:

Q: How do i access SMW?
A: SMW unlocks at 20 bandages, its the pad to the left of the forest.

Q: Can i add bandages in my levels?
A: Yes, but they wont effect the game.

Q: Can i edit my levels once they are online.
A: No, but yo can edit your local files and upload the level again if you really need to.

Q: Will the Xbla version get the Editor?
A: No, we cant legally do a non-regulated editor on Xbla, but we will try to continue to upload new chapters to xbla via the internets.

Q: Where is the Mac version?
A: Its currently in development.

Q: When does the Mac version release?
A: When its done.

Q: Is your next game SMB 2?!
A: NO!!!!!

Q: Will you ever be able to save progress in SMW?
A: Probably not.

Oh, also Super Meat Boy Tshirts are back in stock!




Super Meat World!

Posted by Edmund on April 1st, 2011 in Super Meat Boy!

Those of you who read the 1st letter of each sentence of the last post know this already, but i though it would be best to make it official...

Super Meat World is now live on steam!


The Facts:

- Super Meat World is a bonus chapter that unlocks with 20 bandages. (its to the left of ch1)

- Super Meat World is a full level portal that allows you to play custom made chapters and single levels designed by users, other dev teams and team meat.

- Super Meat World launched at 10am today with 8 new chapters (over 140 levels, bringing the level total beyond 500!)

- Super Meat World is a work in progress. more features will be added as time passes.

- Super Meat World is 100% FREE.


But that's not all!
To celebrate this update, Super Meat Boy is now on sale for 50% off!

But there's more!
Super Meat Boy is also one of 13 amazing games featured in easily the greatest indie bundle of all time..

The Potato Sack Bundle! Every game in this pack has been reduced by 75%! that means you can get your hands on some of the greatest indie hits of 2010 (and many more) for a mere $38.. its honestly a stupid awesome deal...

In it you get:

Super Meat Boy
Bit.Trip Beat
The Ball
Killing Floor
Toki Tori
Audio Surf
1,2,3 kick it
Defense Grid
The Wonderful end of the world

Seriously, go buy that pack.


So what about the level editor?

The level editor is currently being rigged to steam, and will soon be release as a public beta.
The level editor update will also include a large update to Super Meat World, called "The Unknown", a chapter that randomly pulls high rated levels from the portal together to create and endless world of awesome!

When we said we were going to buy our own server spend 3 months on a fully supported and automated level portal and editor and then give away for free, people said we were FOOLS!

thats probably correct.

Enjoy Super Meat World, bare with us as we work out the kinks!

-Ch6 bug and invisible cursor in SMW will be fixed asap
-voting on levels wont be in till the editor is released.
-level saving in the portal isn't active.
-music per chapter is coming soon.

here is a vid of SMW in action, potato boy FTW!





SMB Editor and Portal details!

Posted by Edmund on December 23rd, 2010 in Super Meat Boy!


The Next content update for super meat boy (coming in mid jan) will come with a new executable stand alone file containing the following.

A fully supported Super Meat Boy level editor.

- Players will be able to create anything they have seen level wise ingame (minus bosses)

- Players will be able to lock levels so they are only playable with specific characters.

- When a player completes his level (validating its possible to beat) he will gain the option to upload it to the level portal.


An online level Portal.

- Players will have the ability to sort and play user made levels by date, difficulty and over all fun.

- Difficulty is internally calculated by the number of times users die before completing the level.

- Over all fun is calculated by users voting 1-5 stars on level completion.


This update will also include the addition of "Super Meat World" a chapter that will unlock with 20 bandages and appear on the over world map before the 1st chapter of the main game.

- Super Meat World will act as a Hub for full chapters hand picked by Team Meat.

- All chapters uploaded to Xbla after this update will be featured here.

- Select chapters will also be uploaded to Xblas "internets" chapter as well.

- Many selected chapters will be character specific and created by designers like Matt Thorson (jumper / give up robot), Gaijin Games (bit.trip series), Michael "Kayin" O'Reilly (I wanna be the guy) and many more.

But! by far the coolest aspect of Super Meat World is your ability to "Enter the Unknown".

Enter the unknown is a Pc specific feature that grabs random user made levels from the level portal and arranges them in order of difficulty.

- When Players enter the unknown they will choose what difficulty they want to play.

- The unknown will only feature levels ranked 3+ on over all fun factor.

- Every time you play will be a totally new set of levels, endless content.

Many of you know there will never be a sequel to Super Meat Boy, so it was important to close the book in a way that let the fans take over where we left off, giving them complete control over what people play and how super meat boy lives on.

All of this content will be 100% free.



Now for some twitter Q and A!

Q: How does music work in the editor ?

A: The music that plays in single levels will depend on the tile set you use. you will be able to choose the track when you make a full chapter.

Q: Can players create their own warp zones?
A: Players wont be able to place warp zones in levels, but we will let players make 3 level chapters.

Q: will players be able to create custom characters?
A: No.

Can players place bandages in levels?
A: Yes, but they wont effect character unlocks in the main game.

Q: Can players make dark world versions of levels?
A: Yes, but they will have to be another chapter. chapter uploads go in packs of 20 total, so you could upload a chapter called Forest with 20 levels. then make a set of 20 dark levels and name them Forest Dark. but you wont be able to make dark world variations the same way we have them in game.

Q: Will you guys be updating the editor over time?
A: Yes, we will adding new functionality, features and edits over time.

Q: Will Team Meat also make levels for the editor?
A: Yes, Tommy and i will both make a chapter or 2 for the portal :)

Q: Will the editor come out for xbla?
A: No, we cant legally put a level editor on xbla without some kind of content control team and personal servers. BUT, we will be uploading all compatible user made level packs that we deem "awesome" to xbla's internets.

A: Way to hijack a post about the level editor.. anyway. The title udate for xbla is finished and going through the approval proses, it takes a bit longer then a pc patch so please be patient. New chapters will release once the title update is released.

A: Jesus... if you want to play as the Goo Ball from World of Goo on Steam simply type in ballgoo at the character select.




Devmode leaked!

Posted by Edmund on December 11th, 2010 in Super Meat Boy!

UPDATE: in order to save and load your devmode levels you must make a new folder called levels in the super meat boy directory.

Devmode is NOT the "Level Editor"
, it is a developer tool that was accidentally left in the Pc build of Super Meat Boy that was found by the mod community.

We do not support updates to Devmode, nor do we answer support questions for it. This post is being made purely to allow people to play around with, its buggy, rough and not supported.. but its also the tool i used to make 99% of the levels in the game.. so you can do a shit load of cool stuff with it.

Technically Devmode is a very loose and not at all user friendly version of the upcoming Level Editor, you can do a lot with it, but its messy and learning the basics can be a bit complex.. but here is the basic run down on how to enable it if you want to play around with it.

Go to Library, then Right Click on Super Meat Boy and go to Properties

Click on Set Launch Options

Type in -devmode in the launch options.

Run the game and it will launch in devmode.

NOTE: if you want to go back to playing the normal game just remove -devmode and you'll be back to normal.

There has been a lot devmode use in the modding community lately, Gpro has actually taken a lot of time out of his days to make a very in depth set of video tutorials that will basically fill you in on everything you need to know.

Have fun playing with devmode, its a nice little precursor to the level editor we have in the works, SAVE YOUR LEVELS! all levels made in devmode will be easily loaded into the editor when it comes out in Jan.

ill conclude this with a level made by the Gpro, called the kid returns. please dont make all your levels this fucking hard...

Edmund McMillen Edmund McMillen

Edmund draws stuff and designs things.. whatever

Tommy Refenes Tommy Refenes

Tommy programs and macs on the ladies.